<html>
<head>
<title>Operators</title>
</head>
<body link="#0000FF" vlink="#800080" alink="#FF0000" bgcolor="#FFFFFF">
<center align="right">[<a href="list0003.html">Back</a>] [<a href="list0000.html">Up</a>] [<a href="list0005.html">Next</a>]</center><h2>Operators</h2>
<ul>
    <li><a href="help0147.html">Overview</a></li>
    <li><a href="help0148.html">Operators</a>
    <ul>
        <li><a href="help0149.html">Managing operators</a>
        <ul>
            <li><a href="help0150.html">Adding an operator</a></li>
            <li><a href="help0151.html">Expanding plots</a></li>
            <li><a href="help0152.html">Changing the order of operators</a></li>
            <li><a href="help0153.html">Removing operators</a></li>
            <li><a href="help0154.html">Setting operator attributes</a></li>
        </ul></li>
    </ul></li>
    <li><a href="help0155.html">Operator Types</a>
    <ul>
        <li><a href="help0156.html">Box operator</a>
        <ul>
            <li><a href="help0157.html">Setting how cells are removed</a></li>
            <li><a href="help0158.html">Resizing the box</a></li>
        </ul></li>
        <li><a href="help0159.html">Clip operator</a>
        <ul>
            <li><a href="help0160.html">Removing half of a plot</a></li>
            <li><a href="help0161.html">Removing one quarter of a plot</a></li>
            <li><a href="help0162.html">Spherical clipping</a></li>
            <li><a href="help0163.html">Inverting the clipped region</a></li>
        </ul></li>
        <li><a href="help0164.html">Cone operator</a>
        <ul>
            <li><a href="help0165.html">Specifying the slice cone</a></li>
            <li><a href="help0166.html">Projecting the slice to 2D</a></li>
        </ul></li>
        <li><a href="help0167.html">Cylinder operator</a>
        <ul>
            <li><a href="help0168.html">Setting the cylinder's endpoints</a></li>
            <li><a href="help0169.html">Setting the radius</a></li>
        </ul></li>
        <li><a href="help0170.html">Decimate operator</a>
        <ul>
            <li><a href="help0171.html">Using the Decimate operator</a></li>
        </ul></li>
        <li><a href="help0172.html">DeferExpression operator</a>
        <ul>
            <li><a href="help0173.html">Plotting surface normals</a></li>
        </ul></li>
        <li><a href="help0174.html">Displace operator</a>
        <ul>
            <li><a href="help0175.html">Using the Displace operator</a></li>
        </ul></li>
        <li><a href="help0176.html">Elevate operator</a>
        <ul>
            <li><a href="help0177.html">Using the Elevate operator</a></li>
            <li><a href="help0178.html">Changing elevation height</a></li>
        </ul></li>
        <li><a href="help0179.html">ExternalSurface operator</a></li>
        <li><a href="help0180.html">Index Select operator</a>
        <ul>
            <li><a href="help0181.html">Setting a selection range</a></li>
            <li><a href="help0182.html">Block number</a></li>
            <li><a href="help0183.html">Group number</a></li>
        </ul></li>
        <li><a href="help0184.html">InverseGhostZone operator</a>
        <ul>
            <li><a href="help0185.html">Making all cells visible</a></li>
        </ul></li>
        <li><a href="help0186.html">Isosurface operator</a>
        <ul>
            <li><a href="help0187.html">Setting isosurface levels</a></li>
            <li><a href="help0188.html">Setting Limits</a></li>
            <li><a href="help0189.html">Scaling</a></li>
            <li><a href="help0190.html">Setting the isosurfacing variable</a></li>
        </ul></li>
        <li><a href="help0191.html">Isovolume operator</a>
        <ul>
            <li><a href="help0192.html">Using the Isovolume operator</a></li>
        </ul></li>
        <li><a href="help0193.html">Lineout operator</a></li>
        <li><a href="help0194.html">Merge operator</a></li>
        <li><a href="help0195.html">OnionPeel operator</a>
        <ul>
            <li><a href="help0196.html">Setting the seed</a></li>
            <li><a href="help0197.html">Growing layers</a></li>
        </ul></li>
        <li><a href="help0198.html">Project operator</a>
        <ul>
            <li><a href="help0199.html">Setting the projection type</a></li>
        </ul></li>
        <li><a href="help0200.html">Reflect operator</a>
        <ul>
            <li><a href="help0201.html">Setting the Reflect operator attribute window's input mode</a></li>
            <li><a href="help0202.html">Setting the data octant</a></li>
            <li><a href="help0203.html">Reflecting plots</a></li>
            <li><a href="help0204.html">Reflection limits</a></li>
        </ul></li>
        <li><a href="help0205.html">Revolve operator</a>
        <ul>
            <li><a href="help0206.html">Using the Revolve operator</a></li>
        </ul></li>
        <li><a href="help0207.html">Resample operator</a>
        <ul>
            <li><a href="help0208.html">Resampling onto a rectilinear grid</a></li>
            <li><a href="help0209.html">Using Resample with CSG meshes</a></li>
            <li><a href="help0210.html">Resampling surfaces projected to 2D</a></li>
        </ul></li>
        <li><a href="help0211.html">Slice operator</a>
        <ul>
            <li><a href="help0212.html">Positioning the slice plane</a></li>
            <li><a href="help0213.html">Positioning the slice plane using the Plane Tool</a></li>
            <li><a href="help0214.html">Projecting the slice to 2D</a></li>
        </ul></li>
        <li><a href="help0215.html">Smooth operator</a>
        <ul>
            <li><a href="help0216.html">Using the Smooth operator</a></li>
        </ul></li>
        <li><a href="help0217.html">SphereSlice operator</a>
        <ul>
            <li><a href="help0218.html">Positioning and resizing the slice sphere</a></li>
            <li><a href="help0219.html">Positioning the slice sphere using the Sphere tool</a></li>
        </ul></li>
        <li><a href="help0220.html">ThreeSlice operator</a>
        <ul>
            <li><a href="help0221.html">Moving the ThreeSlice operator</a></li>
        </ul></li>
        <li><a href="help0222.html">Threshold operator</a>
        <ul>
            <li><a href="help0223.html">Setting the variable range</a></li>
            <li><a href="help0224.html">Setting the threshold variable</a></li>
            <li><a href="help0225.html">Setting the output mesh type</a></li>
        </ul></li>
        <li><a href="help0226.html">Transform operator</a>
        <ul>
            <li><a href="help0227.html">Rotation</a></li>
            <li><a href="help0228.html">Scale</a></li>
            <li><a href="help0229.html">Translation</a></li>
            <li><a href="help0230.html">Coordinate system conversion</a></li>
        </ul></li>
        <li><a href="help0231.html">Tube operator</a>
        <ul>
            <li><a href="help0232.html">Changing tube appearance</a></li>
        </ul></li>
    </ul></li>
</ul>
</body>
</html>
